directx 11 vs glcore. Go in the windows start menu and type "dxdiag" in the box. directx 11 vs glcore

 
 Go in the windows start menu and type "dxdiag" in the boxdirectx 11 vs glcore  For questions, consider using Stack Overflow with the directxtk tag, or the DirectX Discord Server in the dx9-dx11-developers channel

-force-glcore: Make the Editor use OpenGL 3/4 core profile for rendering. DirectX 9 (run with no launch options) - 175 FPS. • 3 yr. OpenGL vs. (Okay that’s a gross simplification, but it will work for now. -force-glcore: Make the game use the new OpenGL back-end for rendering. Also if you have an NVidia card some emulation in OpenGL is going to be better and sometimes Vulkan is going to be better. With the same hardware, Windows 7/OpenGL/L4D2 clocks in at 303. This forced me to reinstall windows 10 to another less dead SSD. HRESULT hr = S_OK; // Use the Direct3D device to load resources into graphics memory. After all the hype surrounding DirectX 12 and Microsoft espousing the dramatic performance gains, I think we can all agree these numbers are a disappointment. Differences from DX11. DirectX 11 Render To Texture, Understand the Direct3D 11 rendering pipeline, DirectX 11 Deferred Rendering. 75. 织田QJ. This target level requires at least OpenGL 4. With this argument, Unity will detect. Directx is a standard made by Microsoft that’s only officiallly meant to work on Microsoft devices like windows and Xbox. To enable DirectX 11 for your game builds and the Editor, enable the Use DX11 option in Player Settings. Make sure your GPU can run DirectX 11. 27. )The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2. This has been a thing since last league. Adding OpenGLCore to the Graphics APIs for. The GeForce RTX 2080 Ti is an enthusiast-class graphics card by NVIDIA, launched on September 20th, 2018. 1 have been back-ported to Win7. From there drag and move Direct3D9 above Direct3D11 click Apply and restart the Unity Editor. If you’re running an. Another popular benchmark for DX12 is Civilization 6, and we use the AI benchmark with DX12 vs DX11. The Editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. PC games and applications often require a graphics card that is compatible with specific Application Programming Interfaces (APIs), such as OpenGL*, DirectX*, OpenCL*, or Vulkan*. -force-d3d12. However, as Apple restricts the OpenGL version on OS X desktop to 4. 前言对PC玩家来说(主机平台基本软硬件都固定了),游戏流不流畅,帧数高不高首要影响因素肯定是硬件,尤其对于显卡大头来说,但是不要忘记还有一个软件层面的因素,比如说显卡驱动、游戏. OpenGL runs on every (most) Operating Systems. PC games and applications often require a graphics card that is compatible with specific Application Programming Interfaces (APIs), such as OpenGL*, DirectX*, OpenCL*, or Vulkan*. -force-glcore: Make the Editor use OpenGL 3/4 core profile for rendering. 织田QJ. . Ficelle Nov 4, 2016 @ 12:41pm. After this, go back to the main menu inside RetroArch, and select ‘Quit RetroArch’. GLCore on the other hand ran far better on 10, instead of 11. OpenGL vs. 1 support, which. Below 2 pictures in this section, you can find these: DirectX 11: The total per-thread time is 6. Although DirectX 11 remains widely used due to its compatibility with older hardware and software, DirectX 12 offers better performance on. 2 means DX10 cards only. Each run was recorded after a client restart. Read the full article. #3. 1) Watch on. If I choose DirectX, I get 40 FPS, the double. The video shows the results of occlusion testing from. And in the launcher should I use DirectX 11, GLCore, or Vulkan? < > Mostrando 61-61 de 61 comentarios . Navigate to Other Settings and un-tick Auto Graphics API for Windows. Navigate to Other Settings and un-tick Auto Graphics API for Windows. 0 Shader Level 5 on desktop, or OpenGL ES 3. Direct3D 12 represents a significant departure from the Direct3D 11 programming model. Takedown request View complete answer on digitaltrends. So in today's special episode we compare DX11 Vs GLCore. Quote: OpenGL is basically (sadly) broken on AMD GPUs until further notice. Mostly spells like lighting bolt, lightning storm, plasma field, bloodrite becoming nothing more than just dots and pixels on the screen. In previous versions of Direct3D, low-level tasks like enumeration of. Vulkan first, glcore otherwise, and gl only if glcore doesn't work because the system is ancient. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. Verify that direct rendering is enabled. With this argument, Unity will detect all the features the platform support to run with the best OpenGL version possible and all available OpenGL extensions-force-vulkan (Windows and Linux only) Make the game use Vulkan for rendering, even if Direct3D or OpenGL is. Something went wrong. DirectX 12: The total per-thread is halved to 3. Not all emulators have Vulkan. [1] -single-instance. In many ways openGL remains more advanced in terms of features than DirectX, especially when it comes to reducing draw call overhead and such for modern small objects in games. 4 million draw calls per second. 4万 100. DirectX 11 only uses one core on your CPU for graphics tasks like rendering. Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. API Performance: Vulkan vs OpenGL vs DirectX12. I wonder if I can get some tips/advice from the commuity. 8GHz. d3d11. #1. mupen64plus_next (on windows) boom3. Just as the others say, it's best that you try what's available and see which one runs best. What you need to know. In the settings app, the graphics page lets you adjust settings related to ‘GPU Preference,’ ‘Auto HDR,’ ‘Optimizations for windowed games’, and more to get the most out of your graphics experience on your PC. A graphics API is a middleman that facilitates sending instructions from software to the hardware. Accessed 11/2/2022. DirectX 11 was first released alongside Windows 7 and is compatible with that OS and later versions. DirectX also includes a number of additional features and tools, such as support for audio and networking, that are useful for game development. In this article, the performance of DirectX* 11 and DirectX* 12 multithreading APIs is evaluated on advanced multicore. 2 though to be honest. This download provides improved performance for multi-core CPUs and by taking advantage of multi-threading technology, DirectX 11 is able to spread the workload across multiple cores, enabling games to make better use of the available processing power. Differences from DX11. Vulkan is the clear winner, because of its low overhead and the wide support of multithreading. -force-glcore: Make the Editor use OpenGL 3/4 core profile for rendering. Each video card implements a certain level of Microsoft DirectX (DX) functionality depending on the graphics processing units (GPUs) installed. My wife is trying to play &DTD with me on her gaming laptop, which is capable of playing BF4 in ultra but struggles like hell with this game. It's great to play with Directx is a standard made by Microsoft that’s only officiallly meant to work on Microsoft devices like windows and Xbox. 2 requires Win8. It plays 100% smooth. 1 Core Profile, you can enable it with this flag:This target level requires at least OpenGL 4. OpenGL, on the other hand, is designed to be more lightweight and compatible with a broader range of hardware. Like, if you make a game directly in directx won't work in linux (linux users can use proton/wine to run, but native is 10 times better) and mac automatically. Raven800 May 6, 2022 @ 4:40am. Here is an incomplete list of available start up parameters: -popupwindow. To enable OpenGL Core on Windows and make it the default, go to Edit > Project Settings > Player to open the Player Settings. This is a complete overhaul to Dying Light 2 based on the original mod for I Am Legion for Dying Light 1 . อย่างที่รู้ๆ กันอยู่ว่า DirectX 11 นั้นคือ DirectX ตัวใหม่ล่าสุดที่มาพร้อมกับ Windows 7 เเละ Windows Vista ที่มาพร้อมฟีเจอร์ใหม่หลายๆ อย่างอาทิเช่น Tessellation, Multi-Threading, เเล้วก็. I don't know the difference. DX11 VS Vulkan 流放之路帧数巨大优化!. , AMD hardware tends to go heavy (sometimes too much. But their advantage is that they’ll load stuff into vRAM instead of keeping everything in sysRAM while fetching specifics on a as-needed basis. When it comes to graphics capabilities, both APIs rely on the use of the traditional graphics pipeline. Another popular benchmark for DX12 is Civilization 6, and we use the AI benchmark with DX12 vs DX11. Lenovo 720S Touch 15. 3fps (averaged over three passes) for DirectX eleven amount to our averages, with the low overall performance at 41. Where you are given the option to choose, DirectX, particularly the newest versions, is likely to provide a better overall gaming experience than OpenGL. It has parity with DirectX Video Acceleration (DXVA) 2. We. 28. on Windows, your games and Editor will try to use DX11, and fall back to DX9 when not available). however that must be for opengl since your gpu is very powerful. (SGI) began developing OpenGL in 1991 and released. No difference here, it's the API limitations. This article provides an overview of the terrain-rendering application and includes a link to the free code. 1. Ghost Recon Breakpoint is an online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. This means they can squeeze more out of your computer’s hardware than with older versions of DirectX. Terrain Rendering is a game technology code sample that demonstrates how to render large-scale terrains in real time by efficiently distributing the tasks between the CPU and the GPU. 577. 4 fps, OpenGL is rendering a frame every 3. Rendering is usually the main performance bottleneck of PC games on the CPU; multithreaded rendering is an effective way to eliminate the bottleneck. Videocard First. yabasanshiro. DirectX is primarily Windows based, but can run on most hardware and software without issues. MainStorm • 2 yr. Chances are, this will allow you to have. The performance increased by only 0% to 28% across the selected games, with an overall average improvement of 12%, compared to the 19% seen with the Core i5 CPU. 织田QJ. What I'm curious about is does DirectX 11 have any new visual effects or quality gains? I'd also be interested to know what AMD users. DirectX is about improving multimedia to include games, videos, and audio - DirectX 11 Your DX modes also depends on not only the game, but the video card and OS - see step 6 of my guide here: Tips on Troubleshooting Game Issues. OnePlus 11 5G - 16GB RAM, 256GB NAND, Eternal Green. Nvidia originally stated that the Kepler architecture has full DirectX 11. Go to Video Driver. -force-glcore; Click OK, then Close. This entry appears every N. 6 fps. Also Vulkan uses noticeably less CPU. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm. 4万 100. Además, matizaremos la API DirectX 12 Ultimate y el impacto del Ray Tracing en el mundo gaming. Yes use Vulkan if there is an option since AMD hasn't updated their OpenGL implementation in a while. 6. DirectX 11 im vergleich zum Linux Kompatiblen Format OpenGL. 0 Shader Level 5 on desktop, or OpenGL ES 3. It's far more forgiving for newbies. Intel posted a video showing a Tiger Lake-U laptop running Battlefield V at 1080p and high settings (in DirectX 11 mode), so we at least have some indication of how Xe Graphics will perform. also thanks to the M$ monopoly. Navigate to Other Settings and un-tick Auto Graphics API for Windows. The GL stands for graphics library. DirectX 11 is enabled by default on Windows. 0 is supported on Vista+ (via a Service Pack on Vista). At 303. Get 20% discount with my "SKAG" code :D(NOW 30% on Black Friday up to December 31!)Win10 PRO ($13): 2021 ($45): what I've found is that if you run Nvidia do DX11/12 and AMD use Vulkan. 1. Mr. There shouldn't even be many optical differences between the three settings. Yes use Vulkan if there is an option since AMD hasn't updated their OpenGL implementation in a while. Fortunately. My laptop only has an Intel HD 3000 chip in it, so OpenGL moves at the pace of a slideshow, while DX11 frequently hits a smooth 60fps depending on what is happening onscreen. -force. Unity supports DirectX 11 (DX11) and OpenGL Core graphics APIs. I tested four games that support Vulkan and DirectX to measure the differences in performance. Unigine Heaven Benchmark 2. Get Blazingly Fast Performance. Dec 26, 2020 @ 6:44am Originally posted by Nobody:. Users share their tips and experiences on how to optimize the game performance with DirectX 11, GLCore, or Vulkan. Heist was great, and then Vulkan started crashing as soon as 3. So DX 12 is better in this measurement. 1fps. Overall both APIs are surprisingly similar. as of the gs percentage 85-90% means your gpu is bottlenecking. Feb 12, 2020 @ 4:40pm they're just different graphics APIs, though iirc I think I remember one of the devs saying. Both OpenGL and DirectX are APIs. DirectX: Platforms. 1 or DirectX 11. DirectX 12 vs DirectX 11 – Draw call overhead reduction. 5 bei einer Auflösung. I have tried. Hitman. Ignoring hardware capabilities can lead to performance issues and compatibility problems. There are some differences to the feature set available in DX11, apart from things discussed above: The mobile GPUs have fairly limited list of supported UAV formats: 16- and 32-bit floating point RGBA, RGBA Int32, 8-bit RGBA, and single-channel 32-bit Int and floating point formats. 00 or Jurassic World Evolution 2 won’t run. 《使命召唤:现代战争3》Beta版性能测试(1080P分辨率)GTX 1660Super RTX 2060 6G + R7 5800X. OpenGL Core features. DirectX has advantages over OpenGL in that it is more reliable on Windows computers — this is an advantage when it comes time to ship your game. However, experts agree that a main difference between PMS and PMDD is the severity of the symptoms. Navigate to Other Settings and un-tick Auto Graphics API for Windows. Both versions of DirectX are great, but DirectX 12 is the newer version and as such, it comes with features not found in DirectX 11. That might cause graphical glitches, random crashes, or unexplainable freezes. When it comes to multithreading. On the other hand, DirectX 12 is a low-level API and is. #8. OpenGL的前身是SGI公司为其图形工作站开发的IRIS GL。. 7 Days to Die > General Discussions > Topic Details. Use DirectX. The following cores will always try to force the “gl” driver : openlara. OnePlus 11 5G - 16GB RAM, 256GB NAND, Eternal Green. DirectX 11 or Open GL When I boot up the game I'm given the choice of playing with Direct X or Open GL. Wont help to fix your crash but GLcore renderer gives me around 10 to 20 more FPS (Radeon 480 RX) To check about GPU overheating, you can use plenty of prog, HWmonitor, OCCT, MSI afterburner. model over to my HLSL shader, everything works fine and and I can change the pos vector to look at my cube from different angles. txt" in the 7DaysToDie_Data directory said the game was using Direct3D 9 (which is the default renderer for Unity unless told otherwise in the standalone player build options). Add a comment. This can result in improved frame rates continue and smoother. Uno de estos núcleos suele estar dedicado a decirle a la GPU qué hacer. Set the Rendering engine to DirectX 11. Rather than frame rate, this measures the time it takes for the AI to run a series of turns. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. The volumetric explosion in the above shots is rendered using raymarching, which becomes plausible with Shader. DirectX 12 Ultimate: Shader Model 6. Mr. 0 using OpenGL, DirectX 11 or OpenGL Core Profile mode. If you want to attach one to a fbo, you have to create and initialize it first. As far as i undertand. 玩游戏为什么离不开它们呢?. DirectX 12 isn’t just for gaming, either. DirectX 11: Your CPU communicates to the GPU 1 core to 1 core at a time. 6" - i7 7700HQ, 16GB RAM 2400MHz, 512GB NVMe SSD, 1050Ti, 4K touchscreen. How Do OpenGL and DirectX Differ? Any side-by-side comparison of OpenGL and DirectX would be flawed from the outset. * OpenGL accuracy is 10 times better than Dx. ปรกติ DX จะลื่นกว่านะคับ พึ่งเคยเจอนี่ละ GL ลื่นกว่า - -'. Proof that the OGL api has had better algorithms since the beginning. Like the ES 3 target, this also scales up to contain all desktop GL versions, where basic shaders. AMD, on the other hand, offers hardware-based asynchronous compute in the GCN architecture, providing it an advantage in certain DirectX 12 benchmarks and games. I've check the profiler and the main difference is that when using OpenGL, there is an entry in the CPU Usage called "Gfx. ต่างตรงที่ DX จะเป็น Win API คับ พูดง่ายๆ เป็นส่วนหนึ่งของ. NOTE: DX11 requires Windows Vista or later, and at least a DX10-level GPU (preferably. 69 milliseconds. 5 bei einer Auflösung. Frame time variance is also worse under DirectX 12. 你使用C++11的标准,那么可以尝试学习DirectX 9 或者11,其实他们归根结底就是《 计算机图形学 》那么,你需要. DX 11. It depends on a variety of factors such as hardware, software, operating system, and whether a game. 64 bit vs 32 bit I couldn't observe much of a difference in FPS. More info See in Glossary. Performance is one, some GPUs may perform better with either. Reply. Are there any other issues with GLCore that I need to be aware of? Only been on that mode for about an hour. 2 though to be honest. DirectX 引擎:. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. 1. 向天再赊伍佰年. DX tiene mucho mas detalle o detallista, permite efectos que opengl no puede o no han sacado, con la pega de que se requiere un monstruo de grafica para sacarle probecho. Vulkan invent some different pipeline: The graphic pipeline and the compute pipeline. The best option is "probably" forcing directX10 instead of 11. parallel-n64. Make sure also that you have updated your Video Driver and Chipset. With this argument, Unity will detect. Go in the windows start menu and type "dxdiag" in the box. 2. Star Swarm's DirectX 11 path, being single-threaded bound, scales very slightly with clockspeed and core count increases. ArcBiter. When porting the simple renderer from OpenGL ES 2. 29. Since GL_LINEAR/GL_NEAREST for GL_TEXTURE_MIN_FILTER don't use mipmaps and all of the DirectX filtering options use mipmaps, you need to combine the filter option with MinLOD/MaxLOD parameters in D3D11_SAMPLER_DESC (which is also where the filter parameter is located). This target level requires at least OpenGL 4. OpenGL. Support. DX 11 games suffer from low draw call limits and poor threading of GPU rendering. You can also launch. 29 milliseconds; at 270. Di mana Anda diberi pilihan untuk memilih, DirectX, terutama versi terbaru, cenderung memberikan pengalaman bermain game yang lebih baik secara keseluruhan daripada OpenGL. Click + to select DirectX11 or DirectX12 from. then activate 'd3d', restart RetroArch to enable its use, and update the shaders. 26 DIC 2020 a las 6:44 Publicado originalmente por. 1 + Android Extension Pack on mobiles. 6ms. Enabling DirectX 11. 1, Mesh Shaders,. Discover games for sale or in your library and view their compatibility with Proton and the Steam Deck. Unigine Heaven Benchmark 2. DX12 is available starting on Windows 10 only. This article is an extreme oversimplification. e. IRIS GL是一个工业标准的3D图形软件接口,功能虽然强大但是移植性不好,于是SGI公司便在IRIS GL的. It gets lower fps. But I dont know why the hell it wont work :´/. 4 fps -- compared to Windows 7/DirectX/L4D2 at 270. For Example: DirectX being the main graphics API, but fallback to OpenGL if the user isn't using Windows. "Full Screen" option in graphics settings must be disabled for this to work. nVidia and AMD only. 0 driver type WARP device (see Microsoft’s documentation on Windows Advanced Rasterization Platform for more information). e. The older AMD cards had a limiting factor that the earlier ones were physically incapable of running Vulkan. I have tried using the other render's in some other games however and, I was NOT impressed with the outcome. DirectX: Platforms. NVIDIA cards tend to have better performance with DirectX, but still try both and see which one runs the best for you. Habilitando DirectX 11. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only):. Then select dxdiag Run command. The graphics settings are the same only the r. There is a few surprises in today compariso2892 1. DirectX is a nicer API, has better tooling and driver support. The ability to access multiple cores is combined with another new feature in DX 12: Parallel Compute. Best regards from Poland, have a nice day, Kamil aka Lainkml P. 1 or DirectX 11. 1 is only fully supported on Win8+, though some portions of 11. Built for thinner, mid-range notebooks, the AMD Ryzen 5 3500U comes loaded with features that allow for optimum performance for daily tasks. 69 milliseconds. 3) In the System tab, you will see the DirectX version as the screenshot shows. Just as the others say, it's best that you try what's available and see which one runs best. DirectX 12, in fact, is even slightly more efficient, cranking out 13. For example, I found DX11 is a bit more stable and runs quite a bit better on Windows 11, vs Windows 10. So, on paper, Intel Arc A770 and A750 GPUs support DirectX 9, 10, 11, and 12. By being closer to hardware, Direct3D 12 is faster and more efficient. Then, to run in Vulkan, append '-vulkan' to the game's command line settings. Key Takeaways. There are some differences to the feature set available in DX11, apart from things discussed above: The mobile GPUs have fairly limited list of supported UAV formats: 16- and 32-bit floating point RGBA, RGBA Int32, 8-bit RGBA, and single-channel 32-bit Int and floating point formats. DirectX 11 is a high-level API, which means that although it still has access to the GPU and other hardware, it is more removed and only has more generalized. Gave Vulcan another shot since moving to Windows 11, and it was a significantly worse experience. SeanMiddleditch. DirectX is superior in quality, but lacks compatibility relative to OpenGL. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire 3D. It shouldn't be a problem, it should be backwards compatible AFAIK. Segun que quieras y para que lo quieras. . If you were planning on making your own game engine you would often have different graphics APIs that you would use based on what platform the game is running on. At launch, DirectX 12 actually showed slightly lower performance than DirectX 11, mainly on the back of its complexity. gles. Enabling DirectX 11. For Nvidia graphics cards, DX11 is generally the better choice. For the DX11 is more stable and getting more perfomance boost then unstable DX12. In this section, we will discuss how both AMD and Nvidia graphics cards perform under DirectX 11 and DirectX 12, noting how each GPU vendor responds to each graphical API when used with our 4GHz i9-6850K. DirectX 9: 231 Frames/Sec: DirectX 10: 135 Frames/Sec: DirectX 11: 154 Frames/Sec: DirectX 12: 68 Frames/Sec: GPU Compute: 10266 Ops/Sec: From. Battlefield V – DirectX 11 vs DirectX 12. Select Properties from the menu. There are various. 6 (Core Profile) - May 5, 2022) Mark Segal Kurt Akeley Editor (version 1. ago. This effectively leaves the hardware under-utilized, resulting in increased overhead and reduced draw calls. It's not unplayable level but it definitely makes a LOT of difference knowing what's being thrown out in. But Parallels Desktop cannot turn your four-year-old MacBook Air ® into an $8,000 Alienware™ gaming rig with a $1,300 liquid-cooled. See February 2023 or earlier releases of DirectX Tool Kit for the required project files. Vulkan works on both but the performance tends to better in my experience using DirectX with Nvidia. 12 GB ram on an SSD with win10. Aug 8, 2016 @ 11:49am Vulkan is really interesting. Not all emulators have Vulkan. DX11 delivers up to 6–13% higher frame rates than Vulkan in my testing. Plus, DirectX® 12 multi-threaded command buffer recording and support for asynchronous shaders allows your GPU to run multiple tasks at once, to help save. -force-glcore: To use the new OpenGL back-end. r/RetroArch. Enables full screen window mode. What prevents this from happening is the usage of C++11. OpenGL Core features. 0 and DXVA-HD in decoding and video processing capabilities. 1+. Im not judgeing, simply saying that i could imagine some issues :) - it. 5fps for Vulkan and 113. 0 driver type WARP device (see Microsoft’s documentation on Windows Advanced Rasterization Platform for more information). DirectX 12 isn’t just for gaming, either. The result is stable, polished, and playable games. At 720p we see a CPU limitation across all of the 3. DirectX 12 is the more recent version, released in 2015. DX11 is a little prettier. GDI+ was a C++ class-based wrapper for GDI, but is basically the same technology. 《心灵杀手2》PC版(1080P、1440P分辨率测试)DX12 vs Vulkan(MOD) 游戏帧数对比 GTX 1080Ti + R5 5600. So OpenGL was the fastest, DirectX 9 was a close 2nd, and DirectX 11 showed a noticeable performance hit. I'm using glcore (Linux) because Flycast runs much more smooth, despite having minor quality graphics (against to vulkan). e. Developers also find. Whether we look at GeForce GTX 1060 6GB or Radeon RX 580 8GB, the average drops compared to DirectX 11 mode. DirectX is a set of components in Windows that allows software, primarily and especially games, to work directly with your video and audio hardware. 1 or DirectX 11. This talk brings you up to speed with the API, offers tips on how to get your renderer up and running, presents key feature overviews, and shows how to deploy your application. DirectX 11 is what’s called a high-level API.